In this post, I want to discuss some general principles of signals, systems, and interpolation, and give practical examples of where these things come up in everyday video game programming.
Many of the data we deal with in video games can be viewed as a “signal,” or to use an equivalent term, a “function.” Quite often we deal with signals in the time domain, or more simply, we have some data that changes over time.
Video drivers are small pieces of software installed on your computer to help run video programs - like games!
The drivers must be specific to the particular model of your computer or sound device, and are usually produced by the sound device or motherboard manufacturer.
Open the Device Manager, and then click on the arrow next to "Display adapters," to reveal the manufacturer and model of your video card.